Open Blitzoreo opened 6 years ago
The mod tries to make sure players are all above 90% ammo before allowing a bot to loot it. I will investigate on that because it would definitely be an issue if that doesnt work.
In terms of bots needing help to loot ammo boxes similar to pinged grimoires, that should already be taken care of. This mod gives bots the same "Long-Range Interact" as the pinged grimoire mod. I'll still check out if i'm not doing something silly that prevent them from looting the boxes.
Regarding the second issue, it is because I use the "Show Ammo" mod included in QoL V15, hence I see their ammo.
But I am not sure if the ammo counter is refreshed constantly, at least for bots, so who knows, it may be that they do get the ammo but the ammo counter isn't aware of it.
Thank you for the checking.
I really like the idea of this mod, but sadly it doesn't work as it should.
For example, with 3 players and one bot, the bot ALWAYS takes priority on getting the scavenged ammo (even from extreme long range) despite the fact he has 60% and the other players have zero.
Not just that, bots need some kind of crutch-help when it comes to pinging the ammo boxes. When the ammo box is pinged, they should just instantly go to it without thinking, as if they were getting a pinged grimoire when you ping it very close.