FirenX / emu-coop

Lua scripts for turning 1-player games into 2-player games using inventory sharing.
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Dying through a door transition softlocks the game #10

Open mysterypaint opened 6 years ago

mysterypaint commented 6 years ago

I just had unfortunate timing with a friend: I ended up dying in the middle of a door transition, specifically in Thieves Town dungeon, in the top-right door of the room to the right of the big chest.

The game decided not to send me to the Game Over screen, I couldn't move, and I couldn't save+quit, either... Can anything be done to prevent/fix this?