I get three of these errors after importing Fish-Net from the Asset Store (v2.5.3) in a Unity 2020.3.40 project that already has Netcode for GameObjects 1.0 in it.
I noticed upon installing the package that FN wants to overwrite files in the Netcode package:
I tried with and without importing these three files. But since the Netcode package is "read-only" Unity will revert any changes to these files immediately.
Full log:
Assets\FishNet\CodeGenerating\ILCore\ILCoreHelper.cs(18,13): error CS0246: The type or namespace name 'PostProcessorAssemblyResolver' could not be found (are you missing a using directive or an assembly reference?)
Assets\FishNet\CodeGenerating\ILCore\ILCoreHelper.cs(18,66): error CS0246: The type or namespace name 'PostProcessorAssemblyResolver' could not be found (are you missing a using directive or an assembly reference?)
Assets\FishNet\CodeGenerating\ILCore\ILCoreHelper.cs(24,50): error CS0246: The type or namespace name 'PostProcessorReflectionImporterProvider' could not be found (are you missing a using directive or an assembly reference?)
I get three of these errors after importing Fish-Net from the Asset Store (v2.5.3) in a Unity 2020.3.40 project that already has Netcode for GameObjects 1.0 in it.
I noticed upon installing the package that FN wants to overwrite files in the Netcode package:
I tried with and without importing these three files. But since the Netcode package is "read-only" Unity will revert any changes to these files immediately.
Full log: