FirstGearGames / FishySteamworks

A Steamworks implementation for Fish-Net.
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Ping climbs endlessy until error #2

Closed LickRish closed 2 years ago

LickRish commented 2 years ago

when rapidly sending RPCs the clients ping will begin to rise endlessly. Eventually an error "k_EResultLimitExceeded" is produced on the server. I'm using P2P and steam app ID 480. I would be happy to submit more info to help narrow this down.

FirstGearGames commented 2 years ago

Doesn't seem like a bug. Steam might be cutting you off for excessive messages. https://partner.steamgames.com/doc/api/steam_api

LickRish commented 2 years ago

im sending 4 nearly full packets every server tick (30 ticks a second)... do you think that is too much data for steam? It seemed to work fine using tugboat 😥

FirstGearGames commented 2 years ago

It's not a problem with the transport so much that it's actually Steam limiting you. They don't appreciate you blowing up their servers.

LickRish commented 2 years ago

thats fair... thanks