Preferably, we come up with a crafting idea / concept first to start with.
Then we can add something like lumber, maybe a treasure chest they can open that has gold, the lucky pig?
(accessory slot item - boosts chance at chests? does our loot system need reworked at this point?)
Using one of the minerals / resources we already have from gathering not only as a drop but as an item to use would be epic, even if its just to create another item to be sold.
Preferably, we come up with a crafting idea / concept first to start with. Then we can add something like lumber, maybe a treasure chest they can open that has gold, the lucky pig? (accessory slot item - boosts chance at chests? does our loot system need reworked at this point?)
Using one of the minerals / resources we already have from gathering not only as a drop but as an item to use would be epic, even if its just to create another item to be sold.