What steps will reproduce the problem?
1. Adding a character.
2. Adding any setgment, with or without light.
What is the expected output? What do you see instead?
Expected result is a standard look with a light and character. Instead, the
segments are randomly shaded blue/yellow regardless of lighting and character
have a strange FOV fisheye effect where they are not visible at their initial
location.
What version of the product are you using? On what operating system?
v1.18 with Windows 7 32-bit
Please provide any additional information below.
Screenshots are attached. The problem occurs even with stock items. Guns and
other items like entities render fine
, just the lighting and characters are mixed up. DirectyX 9.0c is up to date.
Original issue reported on code.google.com by kingharr...@gmail.com on 11 Jul 2011 at 8:07
Original issue reported on code.google.com by
kingharr...@gmail.com
on 11 Jul 2011 at 8:07Attachments: