Fissuras / fpscreatorengine

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Ammo changes while saving and loading in second level od a game #69

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Make 2 level game
2. Give player weapon and some ammo (any type of weapon) for start
3. Proceed do level 2 (finish level 1)
4. While in level 2 - save game
5. Next load game and follow ammo count - it changes every loading 

What is the expected output? What do you see instead?
Expected would be that ammo count stays the same as when saving.
Issue happens only on level 2 (not in level 1).

What version of the product are you using? On what operating system?
FPSC 1.18 beta 9
Win7 x64

Please provide any additional information below.
Issue posted on forums:
http://forum.thegamecreators.com/?m=forum_view&t=176670&b=21&msg=2170496#m217049
6
http://forum.thegamecreators.com/?m=forum_view&t=176670&b=21&msg=2171047#m217104
7

Original issue reported on code.google.com by tec...@gmail.com on 11 Mar 2011 at 2:38

GoogleCodeExporter commented 8 years ago
Confirmed, ammo in clip wiped out when go to level 2.

Original comment by LeeBamberTGC@gmail.com on 5 Apr 2011 at 12:57

GoogleCodeExporter commented 8 years ago
Accepted = confirmed.

Original comment by LeeBamberTGC@gmail.com on 13 Apr 2011 at 2:34

GoogleCodeExporter commented 8 years ago
Fixed in next beta. Please confirm.

Original comment by LeeBamberTGC@gmail.com on 11 May 2011 at 5:57