Fissuras / fpscreatorengine

Automatically exported from code.google.com/p/fpscreatorengine
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Ghost character #88

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. when placing entity's to close to characters
2.
3.

What is the expected output? What do you see instead?
characters to into transparant ghost look

What version of the product are you using? On what operating system?
1.18.17

Please provide any additional information below.

characters of ww2 are randomly turning into transparant look, not invisable as 
95% of them can be seen

i have reduced this bug by not using disapear1 script and use the disapear2 
script instead

Original issue reported on code.google.com by christop...@gmail.com on 24 May 2011 at 4:41

GoogleCodeExporter commented 8 years ago
If you have a ghost figure then use appear2 instead of appear1. If you have a 
black texture for the character then try changing the fx file to fastbone.fx.

Original comment by terryr...@gmail.com on 6 Jun 2011 at 7:57

GoogleCodeExporter commented 8 years ago
Appear2.fpi fixes this issue

Original comment by hockeykid230@gmail.com on 8 Jun 2011 at 5:34