ScriptableSingleton UnityEngine.XR.Interaction.Toolkit.InteractionLayerSettings already exists. This can happen if there are two copies of the asset or if you query the singleton in a constructor.
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:180)
ScriptableSingleton UnityEngine.XR.Interaction.Toolkit.InteractionLayerSettings already exists. This can happen if there are two copies of the asset or if you query the singleton in a constructor. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:180)
I use unity editor version 2021.3.6f1