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FitzOReilly
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fatalii
Chess engine
MIT License
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Static exchange evaluation
#110
FitzOReilly
closed
11 months ago
0
Bump version and update readme
#109
FitzOReilly
closed
2 years ago
1
Add release profile with link time optimization
#108
FitzOReilly
closed
2 years ago
0
Implement piece-square tables
#107
FitzOReilly
closed
2 years ago
1
Implement option "nodes" for UCI command "go"
#106
FitzOReilly
closed
2 years ago
0
Implement better time management
#105
FitzOReilly
closed
2 years ago
1
Wait until the engine is actually ready before sending "isready"
#104
FitzOReilly
closed
2 years ago
1
Ensure that the engine always sends a "bestmove" response, even after…
#103
FitzOReilly
closed
2 years ago
1
Add debug info
#102
FitzOReilly
closed
2 years ago
0
Implement UCI command "debug"
#101
FitzOReilly
closed
2 years ago
0
Handle UCI output with UciOut struct
#100
FitzOReilly
closed
2 years ago
1
Clear transposition table on "ucinewgame" command
#99
FitzOReilly
closed
2 years ago
1
Implement 50-move rule
#98
FitzOReilly
closed
2 years ago
0
Include hash load factor in UCI info
#97
FitzOReilly
closed
2 years ago
1
Implement Eval trait
#96
FitzOReilly
closed
2 years ago
0
dynamic PST
#95
tissatussa
closed
2 years ago
3
Include time and nodes per second in UCI info
#94
FitzOReilly
closed
2 years ago
0
Handle "quit" command correctly during search
#93
FitzOReilly
closed
2 years ago
1
Add missing UCI go options
#92
FitzOReilly
closed
2 years ago
1
Evaluate threefold repetitions as 0
#91
FitzOReilly
closed
2 years ago
1
compiled v0.2.0 does not run in CuteChess
#90
tissatussa
closed
2 years ago
9
Add MVV-LVA move ordering
#89
FitzOReilly
closed
2 years ago
1
Extend benchmarks with middlegame position
#88
FitzOReilly
closed
2 years ago
0
Refactor Alpha-Beta and Negamax search algorithms
#87
FitzOReilly
closed
2 years ago
1
Increase version to 0.2.0 and add it to engine id
#86
FitzOReilly
closed
2 years ago
0
Use hash moves for move ordering
#85
FitzOReilly
closed
2 years ago
1
Add method to generate captures only in move generator
#84
FitzOReilly
closed
2 years ago
1
Set minimum search depth to 1 and minimum search time to 0ms
#83
FitzOReilly
closed
2 years ago
1
Search PV move first
#82
FitzOReilly
closed
2 years ago
1
Fix a bug that sometimes caused an invalid PV
#81
FitzOReilly
closed
2 years ago
1
Count nodes during search
#80
FitzOReilly
closed
2 years ago
1
Update readme
#79
FitzOReilly
closed
2 years ago
1
Add minimum search time
#78
FitzOReilly
closed
2 years ago
1
Add UCI command "setoption"
#77
FitzOReilly
closed
2 years ago
1
Add setter for move overhead
#76
FitzOReilly
closed
2 years ago
0
Implement methods to resize transposition table
#75
FitzOReilly
closed
2 years ago
1
Generate principal variation from PV table instead of transposition t…
#74
FitzOReilly
closed
2 years ago
1
Finish search early if a forced mate has been found
#73
FitzOReilly
closed
2 years ago
1
Limit PV length to search depth
#72
FitzOReilly
closed
2 years ago
1
Print principal variation with search info
#71
FitzOReilly
closed
2 years ago
1
Implement options "wtime", "btime", "winc" and "binc" for UCI command…
#70
FitzOReilly
closed
2 years ago
1
Print info during search
#69
FitzOReilly
closed
2 years ago
1
Start new search without sending "bestmove" after two consecutive "go" commands
#68
FitzOReilly
closed
2 years ago
1
Implement UCI command "ucinewgame"
#67
FitzOReilly
closed
2 years ago
1
Restructure crates and refactor some code
#66
FitzOReilly
closed
2 years ago
1
Create command line application
#65
FitzOReilly
closed
2 years ago
0
Implement option "infinite" for UCI command "go"
#64
FitzOReilly
closed
2 years ago
1
Implement UCI commands "go" and "stop"
#63
FitzOReilly
closed
2 years ago
1
Use Crossbeam Channels
#62
FitzOReilly
closed
2 years ago
1
Add method search_timeout to Engine
#61
FitzOReilly
closed
2 years ago
1
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