Five-Damned-Dollarz / io_scene_lithtech

Based off of io_scene_abc by @cmbasnett
GNU General Public License v2.0
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Neither pc_abc.bt nor pc_abc13.bt is working right for Nolf1 v12 models #5

Open StenApp opened 1 month ago

StenApp commented 1 month ago

Hi,

i'm trying to look at the files attached, especially deathbase.abc. When i open it in the 010 Editor and apply the pc_abc or pc_abc13.bt files i get errors and data is misinterpreted. Can you please have a look at it? hero_action.zip

Five-Damned-Dollarz commented 1 month ago

Uncomment LODWeight on line 112 in pc_abc.bt:

struct Piece (uint32 LODCount) {
    uint16 MaterialIndex;
    float SpecularPower;
    float SpecularScale;
    //float LODWeight; <<- this
    uint16 Unknown;
    LTString Name;
    LOD LODs[LODCount] <optimize=false>;
};