FiveTotallySpies / Spydle

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Cache Gameservers in Redis #5

Open klokailo opened 6 hours ago

klokailo commented 6 hours ago

Goal

Our redis cache already included session:CLIENT_ID mapped to GAME_SERVER_NAME for each player's session.

Now we also include gameserver:GAME_SERVER_NAME to GAME_SERVER_MODEL. Said model has these attributes:

Note that this model is generated via openapi/swagger and is consistent across GS and MM.

Future TODO