Closed FlaShG closed 9 years ago
Sometimes, the GameObject name really isn't enough to know which GameObject is meant. Add a button that selects the Objects, maybe even centers it.
Resources:
It might even be an idea to trigger this behaviour whenever UseOurs or UseTheirs is used.
There is no button to explicitly select/ping/center an object, but it happens on every merge action applied.
Sometimes, the GameObject name really isn't enough to know which GameObject is meant. Add a button that selects the Objects, maybe even centers it.
Resources:
It might even be an idea to trigger this behaviour whenever UseOurs or UseTheirs is used.