FlaShG / GitMerge-for-Unity

Unity plugin for merging sceneand prefabs files when using git.
GNU General Public License v2.0
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Use MergeActionExistence to improve MergeActionChangeValues #44

Open FlaShG opened 9 years ago

FlaShG commented 9 years ago

If an object reference property, represented by a MergeActionChangeValues object, is told to reference an object that doesn't exist at the time due to the current merge state, things will break. The problem has been solved before with parenting in miind, and the existing structures should be used to make MergeActionChangeValues more stable.