Flafla2 / Generic-Raymarch-Unity

An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.
MIT License
201 stars 37 forks source link

Building to Android #3

Open Ricardo-Athayde opened 6 years ago

Ricardo-Athayde commented 6 years ago

When trying to build to Android I get an Error on the vert shader, that should be fixed to this: o.ray = mul(_CameraInvViewMatrix, float4(o.ray, 0));