Open Ricardo-Athayde opened 6 years ago
When trying to build to Android I get an Error on the vert shader, that should be fixed to this: o.ray = mul(_CameraInvViewMatrix, float4(o.ray, 0));
o.ray = mul(_CameraInvViewMatrix, float4(o.ray, 0));
When trying to build to Android I get an Error on the vert shader, that should be fixed to this:
o.ray = mul(_CameraInvViewMatrix, float4(o.ray, 0));