Flafla2 / Unity-Wiimote

An easy to use interface between Unity3D / C# and a Wii Remote controller.
MIT License
329 stars 73 forks source link

Cannot communicate with wiimote in build #40

Open andrewrindf opened 7 years ago

andrewrindf commented 7 years ago

Hello,

I'm able to build and run the example scene you included. However, when I do so, it is unable to find the wiimote. When I'm working in Unity, I have no troubles finding the wiimote; it's in the build that I'm having troubles. When I run the build, I make sure that the unity editor is closed. I'm stumped as to why this is happening. Any help would be appreciated! Thanks! (:

conchors commented 7 years ago

I'm having the same issue. I tried copying the asset package to numerous places but it simply doesn't communicate with the wiimote.

fuxiaochun1 commented 7 years ago

I‘m having the same issue too. Has anyone solved this problem?

conchors commented 7 years ago

Change the compile settings to x64 or x86 (i forget which, whichever it currently is not) For some reason it doesnt work in one of them