Flafla2 / Vive-Teleporter

A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"
MIT License
394 stars 94 forks source link

Room area border (orange border) visualization still appears when point is not on navmesh #12

Closed Flafla2 closed 7 years ago

Flafla2 commented 8 years ago

This means that the border is floating in the air when pointing into the wall.

Flafla2 commented 7 years ago

Fixed with 4e14a77