Flafla2 / Vive-Teleporter

A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"
MIT License
394 stars 93 forks source link

Unity 5.6 dynamic navmesh support? #44

Closed createthis closed 7 years ago

createthis commented 7 years ago

Maybe I'm just doing something wrong, but I haven't been able to get this working with Unity 5.6's dynamic navmeshes: https://github.com/Unity-Technologies/NavMeshComponents

Here's my procedure:

My plane has a MeshCollider.

This would be useful in situations where the walkable ground changes within the scene dynamically.

Any ideas?

createthis commented 7 years ago

nvm. user error. Using the LocalNavMeshBuilder and NavMeshSourceTag scripts from the Examples folder in the NavMeshComponents project, it works fine.