I need a solution to change the NavmeshFiles during runtime. For example if I do something "special" a new area will be activated.
I just need to change the Area Mask and clear / update the Navmesh. Hope you understand my issue and help me out here (: .
I just created different Nav Meshes and used the area masks to call different navmeshs.
you'll need to change the NavMesh on the pointer and the animator of the camera eye (:
Hey,
I need a solution to change the NavmeshFiles during runtime. For example if I do something "special" a new area will be activated. I just need to change the Area Mask and clear / update the Navmesh. Hope you understand my issue and help me out here (: .
Thanks MotionBrain