Closed TwystedXYZ closed 1 year ago
I was wondering if it would be possible to use PKSM or its built-in hex editor to generate MissingNo. in any capacity. So far, I have no progress in any of the seven generations. (3DS Version) Thanks!
Most save editors intentionally avoid invalid variables, why not just catch it the old fashioned way
There really isn't any way to catch MissingNo. in Gen II-VII.
Won't be implemented.
I was wondering if it would be possible to use PKSM or its built-in hex editor to generate MissingNo. in any capacity. So far, I have no progress in any of the seven generations. (3DS Version) Thanks!