FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
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HoneySelect 2 / HS2 support? #213

Closed RandomBagel closed 1 year ago

RandomBagel commented 2 years ago

Hey, I'm looking for an easy way to export models from HS2. Since that game and KK look to be very similar under the hood, I was wondering if this was planned/possible?

(or tell me an alternative if i'm being dumb)

poisenbery commented 2 years ago

I've actually looked into this. Most of the code would need to be re-written specifically for HS2. T posing is much more difficult in HS2 because the poses are not named like they are in KK/KKS. You have to find the exact index of the T pose out of like...200 poses, which means sifting through each one until you find it [I did this and it takes a long time].

The texture mapping techniques are also undoubtedly different, which means the blender side of the plugin would also have to be completely re-written. [KK uses toon shading techniques, whereas HS follows a more standard shading technique].

This plugin is just a modified version of this: https://www.mediafire.com/file/w39x6glmh2anwa1/PmxExport.zip/file with the source code being here: https://github.com/TheOddball/KoikatsuPmxExporter

You can use this source code to work on making a HS2 version. That's how this version was made.

LocalVoidwalker commented 1 year ago

im also interested in this. have you made any progress on it?

FlailingFog commented 1 year ago

It isn't planned for this project, but you can try SKLX creator, that's the only thing I'm aware of that supports exporting HS2 models.