FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
Other
370 stars 30 forks source link

Custom Body Material Support #349

Open sleepymanakete opened 1 year ago

sleepymanakete commented 1 year ago

Tried importing Kiana and her eye texture is white. The rig also breaks and ignores the "rigify" option. image card + mods: https://www.pixiv.net/en/artworks/104434122

ilcane87 commented 1 year ago

Hi, I can't load the character because of missing mods, but I'd rather not install any and risk breaking something, can you instead upload the folder exported from Koikatsu? So I can at least check if there's a Rigify issue with the armature or if it's something else.

sleepymanakete commented 1 year ago

Hi. Here's the model download.

ilcane87 commented 1 year ago

Thanks for the upload, there was indeed an issue with the Rigify conversion, due to a difference in vertex group weights most likely caused by the head mod. The fixed version of the scripts will be available in the repository soon, but if you want it now I uploaded them here: https://github.com/FlailingFog/KK-Blender-Porter-Pack/issues/78#issue-1072618909 To use them you'll need to replace them in the addon zip file, in the extras\rigifyscripts subfolder, and then reinstall it.

As for the eye texture problem, it's actually loaded correctly, but it's covered by that strange pupil mesh that isn't usually there, and isn't positioned as well as it should: Scene Don't know if that's a mod thing or a model thing, it may be something for the developers to look into.

sleepymanakete commented 1 year ago

Oh ok! Thanks for the fix!

sleepymanakete commented 1 year ago

So her eyelashes are still white. I guess the script didn't load the textures. I did the best I could to fix it image

MediaMoots commented 1 year ago

@FlailingFog There are some materials stored on the body that do not get replaced by a template: image image

Might be an issue?