Currently, the import scripts are somewhat scattered. Material, mesh and bone modifications are made throughout several scripts, making it hard to see what exactly gets changed after each script is finished executing. This refactor will merge the eight import scripts that modify multiple things, into four scripts that will only modify one thing (modifymesh, modifyarmature, modifymaterial, and one that performs any post-import operations like the Rigify conversion script or SFW conversion script).
This will hopefully make the the plugin easier to edit, and make it easier to follow if you're trying to understand what each script is doing.
Currently, the import scripts are somewhat scattered. Material, mesh and bone modifications are made throughout several scripts, making it hard to see what exactly gets changed after each script is finished executing. This refactor will merge the eight import scripts that modify multiple things, into four scripts that will only modify one thing (modifymesh, modifyarmature, modifymaterial, and one that performs any post-import operations like the Rigify conversion script or SFW conversion script).
This will hopefully make the the plugin easier to edit, and make it easier to follow if you're trying to understand what each script is doing.