Blender 3.6.1, Latest version downloaded from the latest commit
Error: Unknown python error occurred
Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 944, in execute
load_json_colors(directory, lut_light, lut_dark, lut_selection)
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 559, in load_json_colors
update_shaders(json_color_data, lut_selection, lut_light, light = True) # Set light colors
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 757, in update_shaders
shadow_color}
UnboundLocalError: local variable 'shadow_color' referenced before assignment
Error: Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 944, in execute
load_json_colors(directory, lut_light, lut_dark, lut_selection)
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 559, in load_json_colors
update_shaders(json_color_data, lut_selection, lut_light, light = True) # Set light colors
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 757, in update_shaders
shadow_color}
UnboundLocalError: local variable 'shadow_color' referenced before assignment
Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importbuttons.py", line 111, in execute
bpy.ops.kkb.importcolors('EXEC_DEFAULT'),
File "E:\Steam\steamapps\common\Blender\3.6\scripts\modules\bpy\ops.py", line 111, in call
ret = _op_call(self.idname_py(), C_dict, kw, C_exec, C_undo)
RuntimeError: Error: Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 944, in execute
load_json_colors(directory, lut_light, lut_dark, lut_selection)
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 559, in load_json_colors
update_shaders(json_color_data, lut_selection, lut_light, light = True) # Set light colors
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 757, in update_shaders
shadow_color}
UnboundLocalError: local variable 'shadow_color' referenced before assignment
REFRESH JIGGLE LIST
GENERATING BONES FOR: Armature
post 1 1
another card has a slightly different error (this one I changed a model's face and body material to KKUTS without any edits)
Error: Unknown python error occurred
Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 944, in execute
load_json_colors(directory, lut_light, lut_dark, lut_selection)
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 559, in load_json_colors
update_shaders(json_color_data, lut_selection, lut_light, light = True) # Set light colors
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 648, in update_shaders
face_colors.append(color_to_KK(to_255(colors["_overcolor1 Color 1"]), active_lut)) #lipstick
KeyError: '_overcolor1 Color 1'
Error: Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 944, in execute
load_json_colors(directory, lut_light, lut_dark, lut_selection)
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 559, in load_json_colors
update_shaders(json_color_data, lut_selection, lut_light, light = True) # Set light colors
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 648, in update_shaders
face_colors.append(color_to_KK(to_255(colors["_overcolor1 Color 1"]), active_lut)) #lipstick
KeyError: '_overcolor1 Color 1'
Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importbuttons.py", line 111, in execute
bpy.ops.kkb.importcolors('EXEC_DEFAULT'),
File "E:\Steam\steamapps\common\Blender\3.6\scripts\modules\bpy\ops.py", line 111, in call
ret = _op_call(self.idname_py(), C_dict, kw, C_exec, C_undo)
RuntimeError: Error: Traceback (most recent call last):
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 944, in execute
load_json_colors(directory, lut_light, lut_dark, lut_selection)
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 559, in load_json_colors
update_shaders(json_color_data, lut_selection, lut_light, light = True) # Set light colors
File "C:\Users\WindowsUser\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-master\importing\importcolors.py", line 648, in update_shaders
face_colors.append(color_to_KK(to_255(colors["_overcolor1 Color 1"]), active_lut)) #lipstick
KeyError: '_overcolor1 Color 1'
I thought of looking into previous versions if this is a new error but the only old exports I have do not have the shaders applied to the hair/body/face, anything else (like accessories) having a different shader imports perfectly fine from any version of the exporter, although without the correct colors.
Blender 3.6.1, Latest version downloaded from the latest commit
another card has a slightly different error (this one I changed a model's face and body material to KKUTS without any edits)
I thought of looking into previous versions if this is a new error but the only old exports I have do not have the shaders applied to the hair/body/face, anything else (like accessories) having a different shader imports perfectly fine from any version of the exporter, although without the correct colors.