Open EvgeneKuklin opened 7 months ago
The color 00FFFF is the placeholder color used when the import scripts can't find a color value. I guess the exporter couldn't find the colors for this body type in the KK_MaterialData.json file, so it left the values blank (resulting in the 00FFFF color).
I just upgraded from Blender 3.5 and KKBP V6.5.0 to Blender 3.6 and KKBP V6.6.2 and encountered this issue. The body colors are all 00FFFF
including the nail color.
There are some other issues:
UnboundLocalError: local variable 'shadow_color' referenced before assignment
at modifymaterial.pyI am using KKS BR R9, and KKBP V6.5.0 was working pretty well.
EDIT: KK BR R19 and KKBP V.6.6.2 will work.
I have downgraded the version from 6.6.2 to 6.5.0 and it works well on default characters, but not characters with mods.
And I noticed a message of recreating dark version of textures:
Warning: Tried to create a dark version of cf_m_tang_MT_CT.png but it was missing a shadow color. Defaulting to shadow color of [.764, .880, 1].
I checked the textures in blender, and somehow, they were blue.
All skin darker regions went to 00FFFF for some reason. Manual fix in KK Body material's shader settings (Body overlays)
(Sunshine, KK-Blender-Porter-Pack: V6.6.2, HF Patch v1.12 for Koikatsu Sunshine) blender_import_logs.txt
P.S. Thanks for your work!