FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
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Minor color bug with skin darker regions turning light blue? #481

Open EvgeneKuklin opened 7 months ago

EvgeneKuklin commented 7 months ago

All skin darker regions went to 00FFFF for some reason. Manual fix in KK Body material's shader settings (Body overlays)

(Sunshine, KK-Blender-Porter-Pack: V6.6.2, HF Patch v1.12 for Koikatsu Sunshine) blender_import_logs.txt

Example KoikatsuSun_F_20230729151118112

P.S. Thanks for your work!

FlailingFog commented 7 months ago

The color 00FFFF is the placeholder color used when the import scripts can't find a color value. I guess the exporter couldn't find the colors for this body type in the KK_MaterialData.json file, so it left the values blank (resulting in the 00FFFF color). image

evshiron commented 6 months ago

I just upgraded from Blender 3.5 and KKBP V6.5.0 to Blender 3.6 and KKBP V6.6.2 and encountered this issue. The body colors are all 00FFFF including the nail color.

There are some other issues:

I am using KKS BR R9, and KKBP V6.5.0 was working pretty well.

EDIT: KK BR R19 and KKBP V.6.6.2 will work.

Chaoray commented 5 months ago

I have downgraded the version from 6.6.2 to 6.5.0 and it works well on default characters, but not characters with mods.

And I noticed a message of recreating dark version of textures:

Warning:        Tried to create a dark version of cf_m_tang_MT_CT.png but it was missing a shadow color. Defaulting to shadow color of [.764, .880, 1].

I checked the textures in blender, and somehow, they were blue.