FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
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What is the naming format for the extra blendshapes in headmod? #498

Closed Wumuuu closed 5 months ago

Wumuuu commented 5 months ago

I‘m making a headmod with extra blendshapes, but when I import into blender by kkbp there are no corresponding blendshapes. I know kkbp supports this feature from this issues.Support for headmod #147 If I want to get a model with extra blendshapes in blender by KKBP , what naming convention should I follow when making the headmod?

Wumuuu commented 5 months ago

Sorry to interrupt. I've looked at the code in modifymesh.py and got it!