FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
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Export plugin using Basic Pose 44 instead of T-pose #523

Open Qohaw opened 2 months ago

Qohaw commented 2 months ago

This issue appears to be universal (tested with default KKS CharaMaker template), and not reliant on the extra pose zipmods from HF Patch. (tried disabling those, still defaulted to Basic Pose 44)

The pose then carries over to Blender, which causes a lot of issues with the IK.

HF Patch version is 1.12 KKS version is 1.1.4

poisenbery commented 2 months ago

It should be known that this is not an issue with the KK Blender Porter Pack, but rather an issue with the Repack itself. For some mysterious reason, R10 version of the repack does not seem to have the T-Pose/Initial Pose by default.

AFAIK, Blender Porter Pack uses the -1 index to select the T-pose, where it is expected to be found. Since the T-Pose does not exist for us, it instead uses whatever is last in the list, which is pose 44.

We need to figure out why we do not seem to have T pose as an option in our character maker.

I will run the auto-updater within the custom launcher to see if this will install the "Initial Pose"

poisenbery commented 2 months ago

@Qohaw I have confirmed that running the "auto-updater" from the R10 launcher will download the T pose and allow the KK plugin to function as expected.

poisenbery commented 2 months ago

image

This appears to be the name of the individual mod you need