FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
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Eye shapekeys not working in Cycles for one specific character #528

Closed Eufalesio closed 2 months ago

Eufalesio commented 2 months ago

HF Patch 3.23, KKBP 6.2.1

I used poisenberry's Cycles scripts to be able render my characters in Blender using Cycles. In Eeevee it works perfectly, but in Cycles, the eyes of one specific character work badly with eye shapekeys. It is only on this one character that this bug occurs as I've tested, the rest (I tested on four others) work fine. This character has the same head type (Type 01, the only one that works for me), no special eyelines, no special eyes, no nothing. All almost vanilla. I'll see if resseting her face does any good.

Captura de pantalla 2024-02-25 a las 19 21 44 Captura de pantalla 2024-02-25 a las 19 21 53 Captura de pantalla 2024-02-25 a las 19 23 31

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Eufalesio commented 2 months ago

Resetting the face fixes the issue. Only problem now is remaking the face...

Edit: It was a plugin named "Edit Fangs". I turned the extra fangs off the eyes closed well again. No need to redo the face!