FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
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import model #538

Closed MadeEvil closed 2 months ago

MadeEvil commented 7 months ago

Traceback:

Python: Traceback (most recent call last):
  File "C:\Users\Owner\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\KK-Blender-Porter-Pack-663\importing\importbuttons.py", line 53, in execute
    force_current_pose = c.get_json_file('KK_KKBPExporterConfig.json')['exportCurrentPose']
TypeError: 'NoneType' object is not subscriptable

Card used: Koikatu_F_20230713165022153_Chika Haruno_MrMadesPc

game created and exported in: koikatsu party Blender version:3.6.9 kkbp addon version; latest (6.6.3) pmx converter used: mmd tools version 2.10.2 Material combiner version:2.1.2.4

video proof of error: https://github.com/FlailingFog/KK-Blender-Porter-Pack/assets/165521662/acfd1c4f-6509-4841-80f9-022b97561ebd

MadeEvil commented 7 months ago

I probably should have zipped the card, here is the card in a zipped format charCard.zip

MadeEvil commented 7 months ago

whats strange is it works in bklender version 3.5, but textures wont show up and in the console it states that its because blender 4.0 dropped support for a certain script call. and bare in mind im not using blender 4.0, im using blender 3.5 for that run.

MadeEvil commented 7 months ago

I believe i have found the root cause of my problems, I was using the wrong version of kkbp exporter on the koi katsu side of things. im gonna try using kks this time.

MadeEvil commented 7 months ago

ok so i dont have that problem anymore, but now i have a new problem, blender ALWAYS freezes at this point image

MadeEvil commented 7 months ago

actually wait, the import button error strikes again, but at a different time now, and at various different lines of code image