FlailingFog / KK-Blender-Porter-Pack

Plugin pack for exporting Koikatsu characters to Blender.
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Compatibility with Blendshape Creator plugin #539

Open hdddestroyer opened 4 weeks ago

hdddestroyer commented 4 weeks ago

I'd like to request a feature for the exporter so it keeps changes from the plugin called Blendshape Creator. It can be found here if you're on Koikatsu Discord server: https://discord.com/channels/447114928785063977/447115303449657354/1061706276763095160

Alternatively here's the direct link to download it: https://files.catbox.moe/9ii88v.dll

It allows you to create custom blendshapes for practically anything in KK. Recently I made a character with which I heavily made use of it mostly for hair, but when I export the character all of the custom-made blendshapes are disappearing completely.

MoriMorinya commented 2 weeks ago

Unless you mean you want the shapekey to be controllable in Blender; using "Enable Shapekeys" before exporting does keep the changes done by Blendshape Creator already but not the sliders associated with them

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Although not for hair, you can use the "save partial shape keys" option in the import to keep any face shape key you want intact as well