Closed Frenzoid closed 4 years ago
Why 1.6.0? There's 1.10 with a lot of cool features.
Why 1.6.0? There's 1.10 with a lot of cool features.
Compiling using the newer version works, i have no idea how i ended up using that version tbh.
Oh! that looks cool! For now im using vscode with the sourcepawn extension, i'll give SPCode a try, seems quite complete! If you have any other advice im all ears, since im new at sourcepawn i'd love to hear any kind of help. ^.^
Hello, im new to sourcepawn & sourcemod.
Im making a new plugin which changes each tf2 class max health, and im importing the tf2attributes.inc file on my script to use its functions, the issue comes when im trying to compile it i get errors from the imported tf2attributes.inc file.
Im compiling on Windows 10, using PowerShell and SourcePawn compiler v1.6.0:
The tf2attributes.inc is the latest file found on github releases. Im not sure if im doing something wrong, or is it the actual imported file, but just in case, heres my code:
Best regards, and sorry for the inconveniences!