Dungeon
Name string
RoomAmount int (3-5)
Experience int
EndBossId (this will be coming from mob (objectId) document collection later on, leave it as null for now)
create 5 random dungeon like we generate items or mobs
put experience randomly (range 10-200)
put random amount of rooms 3-5
implement list all dungeons
implement get dungeon by id (mongo objectId)
Dungeon Name string RoomAmount int (3-5) Experience int EndBossId (this will be coming from mob (objectId) document collection later on, leave it as null for now)
create 5 random dungeon like we generate items or mobs put experience randomly (range 10-200) put random amount of rooms 3-5
implement list all dungeons implement get dungeon by id (mongo objectId)