I dont know when, how or why, but the Forge MouseEvent can now be called multiple times per millisecond. This breaks the current code which depends on my current undestand on only getting called the usual 50 Milliseconds intervals, so i moved the code into the update method which is only called once every tick
This fixes #1180
I dont know when, how or why, but the Forge MouseEvent can now be called multiple times per millisecond. This breaks the current code which depends on my current undestand on only getting called the usual 50 Milliseconds intervals, so i moved the code into the update method which is only called once every tick This fixes #1180