Describe the solution you'd like:
Add the ability to modify automatic and semi-automatic firearms in the gun modification table to transform them into selective firearms with two or three inside-battle configurable modes (four if realism is desired) all in the same weapon:
Locked (very expendable).
One round.
Three-round burst.
Fully automatic.
The mode change would be done using an additional or predefined key or button in the game settings (in case of a new button, I suggest the middle mouse button for default).
The modification would be expensive and could have certain disadvantages, compared to conventional single-mode weapons and modifications.
Describe alternatives you've considered:
Include a weapon with selective fire in some existent modern-weapons content pack, or create an special mini-content pack with a weapon with selective fire.
Describe the solution you'd like: Add the ability to modify automatic and semi-automatic firearms in the gun modification table to transform them into selective firearms with two or three inside-battle configurable modes (four if realism is desired) all in the same weapon:
The mode change would be done using an additional or predefined key or button in the game settings (in case of a new button, I suggest the middle mouse button for default).
The modification would be expensive and could have certain disadvantages, compared to conventional single-mode weapons and modifications.
Describe alternatives you've considered: Include a weapon with selective fire in some existent modern-weapons content pack, or create an special mini-content pack with a weapon with selective fire.
Additional context: Currently there exists weapons with selective fire. https://en.wikipedia.org/wiki/Selective_fire