When you throw rocks on glass or glowstone they stick to the blocks and then when a player runs over them, they are instantly killed.
Note: This only happens when canBreakGlass is set to false. I think it's to do with the rocks still spinning and so it's as if all rocks hit the player at once.
When you throw rocks on glass or glowstone they stick to the blocks and then when a player runs over them, they are instantly killed.
Note: This only happens when canBreakGlass is set to false. I think it's to do with the rocks still spinning and so it's as if all rocks hit the player at once.