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Flash0ver
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F0.Minesweeper
Source of truth for a Blazor implementation of Minesweeper.
MIT License
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cd: deploy game
#68
Flash0ver
closed
3 years ago
0
feat: implement end state of game
#67
dev-in-disguise
closed
3 years ago
1
Upgrade to latest stable bUnit version
#66
dev-in-disguise
closed
3 years ago
1
Add other Shuffler algorithm
#65
thomas-pemsel
closed
2 years ago
1
Add benchmarking to find performance bottlenecks
#64
thomas-pemsel
closed
2 years ago
1
Comply to CLS
#63
thomas-pemsel
opened
3 years ago
2
Add help / tutorial section
#62
Flash0ver
opened
3 years ago
1
Logic should return at least information about clicked cell
#61
dev-in-disguise
closed
3 years ago
1
fix(components): fixes automatic uncovering of cells
#60
dev-in-disguise
closed
3 years ago
2
Consider Dependabot for automatic dependency management
#59
Flash0ver
opened
3 years ago
0
UI should not allow creation of invalid minefield
#58
Flash0ver
opened
3 years ago
0
All Minelayer should throw if they cannot populate the Minefield with the requested amount of mines
#57
Flash0ver
opened
3 years ago
0
test(logic): make random location picking testable
#56
thomas-pemsel
closed
3 years ago
0
fix(logic): fix inconsistent internal minefield state during generation
#55
thomas-pemsel
closed
3 years ago
0
feat(app): change Blazor Server App to Blazor WebAssembly App
#54
Flash0ver
closed
3 years ago
0
Use different background colors for components in debug configuration
#53
Flash0ver
opened
3 years ago
0
Change to PWA
#52
Flash0ver
closed
2 years ago
1
Uncovering a cell with no adjacent mines tries to uncover flagged adjacent cells
#51
Flash0ver
closed
3 years ago
0
Minefield does not get generated correctly.
#50
Flash0ver
closed
3 years ago
0
Cell updates are not rendered
#49
Flash0ver
closed
3 years ago
0
feat(components): adds initial app layout
#48
dev-in-disguise
closed
3 years ago
1
git(attributes): explicitly normalize end-of-line and use built-in patterns
#47
Flash0ver
closed
3 years ago
0
feat(ui): add difficulty level
#46
mcNicolescu
closed
3 years ago
2
Enable .NET Analyzers in all projects
#45
Flash0ver
closed
3 years ago
0
Include & enable StyleCop Analyzers
#44
Flash0ver
opened
3 years ago
0
ci(azure-pipelines): use preview language version for Stryker.NET
#43
Flash0ver
closed
3 years ago
0
Implement dotnet-format check during CI
#42
thomas-pemsel
opened
3 years ago
1
Move parameterized Azure Pipeline Templates to separate repo
#41
Flash0ver
opened
3 years ago
0
Specify global.json roll-forward policy
#40
Flash0ver
closed
3 years ago
1
feat(components): cell click uses uncover of logic library
#39
dev-in-disguise
closed
3 years ago
1
license: replace placeholder
#38
Flash0ver
closed
3 years ago
0
Create Game-Art
#37
Flash0ver
opened
3 years ago
0
Change to Blazor WASM app
#36
Flash0ver
closed
3 years ago
0
Add Score
#35
Flash0ver
opened
3 years ago
0
feat(logic): uncover
#34
thomas-pemsel
closed
3 years ago
0
Internationalization (Globalization & Localization)
#33
Flash0ver
opened
3 years ago
0
build: update to .NET SDK 5.0.100
#32
Flash0ver
closed
3 years ago
0
Add favicon
#31
Flash0ver
closed
2 years ago
0
ci: create test quality reports
#30
Flash0ver
closed
3 years ago
0
Deploy game
#29
Flash0ver
closed
3 years ago
0
Show end state of game
#28
Flash0ver
closed
3 years ago
2
Uncover action should display result
#27
Flash0ver
closed
3 years ago
0
Enable random difficulty
#26
Flash0ver
opened
4 years ago
0
Have uncover return a game state update
#25
Flash0ver
closed
3 years ago
0
Make random location picking testable
#24
Flash0ver
closed
3 years ago
0
Optimize random location picking
#23
Flash0ver
closed
2 years ago
1
Implement themes
#22
Flash0ver
opened
4 years ago
1
Check via Mutation Testing
#21
Flash0ver
closed
3 years ago
0
Report code coverage
#20
Flash0ver
closed
3 years ago
0
Update SDK to .NET 5.0 GA
#19
Flash0ver
closed
3 years ago
2
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