In find(), the test "text == gwText" seems unnecessary (gwText is already inside AH.SearchText)
While testing, during boss fight against The Warrior, flameshaper were not marked. CHECK_FLAMESHAPER was not set to true during mid-boss fights, in doChecks()
Note: if you think real fabled can appear during boss fight, you can rather use:
AH.CHECK_FABLED = true and AH.Vars.FabledCheck
AH.CHECK_FLAMESHAPER = AH.CHECK_FABLED
but it could be less good for optimisation to test 2 strings rather than one, if it can be avoided
In find(), the test "text == gwText" seems unnecessary (gwText is already inside AH.SearchText)
While testing, during boss fight against The Warrior, flameshaper were not marked. CHECK_FLAMESHAPER was not set to true during mid-boss fights, in doChecks()
Note: if you think real fabled can appear during boss fight, you can rather use:
but it could be less good for optimisation to test 2 strings rather than one, if it can be avoided