Closed xxSeys1 closed 15 minutes ago
I don't like "force" to create an asset. I like the original idea of use curves on any place like Unity or the current curve of Flax. You can create a JsonAsset with reusable data (and curves) if you want.
Ok I tried json assets and that's exactly what I wanted, gonna close this.
Issue description:
Unreal allows (forces) you to create a new curve asset when wanting to use a curve. This asset can be edited in a separate editor called the curve editor.
I think this is a better approach than having the curve in the properties panel, because it allows you to re- use a curve. Also right now a curve gets lost when applying a script with a curve to a new actor.
This would also be a great moment to implement #1029.
Also now is prolly the best time to discuss this because of a lot of stuff in #2455 (planned for 1.9) would have to be done (a bit) differently if this is implemented.
Steps to reproduce:
none
Minimal reproduction project:
none
Flax version:
1.8.1