Flaxbeard / ImmersivePetroleum

Oil and oil processing for Immersive Engineering
https://minecraft.curseforge.com/projects/immersive-petroleum
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Request: Expose the lubricant handler to data packs #223

Closed MuteTiefling closed 3 years ago

MuteTiefling commented 3 years ago

It seems like you have crafttweaker support to add new lubricant types, but it would be nice if this were available to data pack modification as well so KubeJS could access it.

Thanks for your consideration :D

TwistedGate commented 3 years ago

there are the lubricant (IP) and plantoil (IE) tags, so anything in those 2 tags will be usable by the lubricant handler now since IP version 1.16.5-3.2.0-3.

lubricant tag is set up to use 3mB/t (in a sense this is the "high value" tag) plantoil tag is set up to 12mB/t (and this is the "low value" tag)

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