Open yoyo-real opened 1 year ago
so how did you install v5.5.4? drag n drop and overwrite files? or create a whole new folder without wiiflow_lite.ini?
I have the same issue, I'm using a SanDisk Ultra SDXC 256GB formatted in FAT32 with 32KB cluster size on a PAL console: some Wii games boot correctly, others cause the return to the Home Menu. I updated by overwriting the files, then I tried to delete \apps\wiiflow\wiiflow_lite.ini, nothing changed.
drag n drop and overwrite files? or create a whole new folder without wiiflow_lite.ini?
I tried both. First, dnd overwrite files. Next, remove existed files(contains wiiflow_lite.ini) and directories before copy. Neither started.
Come to think of it, I don't think wiiflow_lite.ini was created after the startup failed.
could be new libfat. idk really
a similar issue on my 32gb kingston microsd card (mbr/fat32 32k). wiiflow itself loads and can boot games from usb but trying to boot a game from sd leads to it crashing into system menu. works fine on 5.5.3.
and there seem to be problems accessing the sd in general, downloading covers fails
could be new libfat. idk really
git bisect
could help to find the toxic commit.
If this slightly older test version also doesn't work then it'll rule out libfat as the problem.
Looking at the changelog I think it's more likely to be one of these two changes.
moved SD only setting to wiiflow save file to possibly speed up wiiflow start up. note very first time will be slow and try to mount USB HDD because the SD only setting will need to be moved to the savefile. but afterwards will be fast again.
added the partition option to select SD and USB together for wii and gamecube. issue https://github.com/Fledge68/WiiFlow_Lite/issues/325. BUT if you have the same game on both it will be shown twice. adding a check to see if the game is already listed for every time a game is added i think will slow down the process.
Tried that test version, nothing changed. If the problem is releated to libfat there is nothing that it can be done? 'Cause at the current state the v5.5.4 is almost unusable 😬
I have downloaded the test version, and that worked. But the release version did not work, just staying on a black screen on startup.
vWii with Priiloader, 128GB SanDisk ExtremePRO SDXC (microSD)
The test version also stayed on a black screen for 20-30 seconds before booting normally.
Did you delete \apps\wiiflow\wiiflow_lite.ini? Because I didn't.
I deleted both the folder in /apps/ and the folder in the root.
The ini may be the culprit.
Nope, even by deleting wiiflow_lite.ini the issue is still present on my side with v5.5.4 1239b907. At launch of some games the WiiFlow loading logo comes up, but then the loading bar doesn't appear, and after a short black screen the Wii returns to the Home Menu. If it can help, I can tell what games I tested.
Nope, even by deleting wiiflow_lite.ini the issue is still present on my side with v5.5.4 1239b90. At launch of some games the WiiFlow loading logo comes up, but then the loading bar doesn't appear, and after a short black screen the Wii returns to the Home Menu. If it can help, I can tell what games I tested.
I'm wondering if your issue is the auto cios feature. it would help to know what cios you have installed. can you do a syscheck? it could be the games not working are because they want to use a bad cios.
With v5.5.3 everything works correctly, anyway.
try changing the games ios/cios from auto to 249 or 250 and see if those games work.
I've tried both by setting the IOS in per-game settings: 249 - Works 250 - Freezes on black screen
I tested only one game now (one that obviously returns to Home Menu with Auto setting).
so it seems to me i'm right. with the new auto cios feature wfl v5.5.4 is reloading to a cios (possibly 250) that doesn't work because it didn't install correctly or some other issue with it. I recall a while back @wiidev had someone who downloaded a cios installer that didn't install the cios correctly. do you have wiidev's usblgx? can you try the game with it?
I've installed the cIOS by following wii.guide.
Tried USB Loader GX v3.0-r1281, with Game IOS set to Auto that game boots correctly. I don't know if it's relevant, but in general settings the Loader IOS is set to 249.
I recall a while back @wiidev had someone who downloaded a cios installer that didn't install the cios correctly
That issue occurred because @eku had repackaged the d2x installer to include multiple d2x versions and there were issues with his directory structure and ciosmaps.xml.
Anyone using the normal d2x cIOS installer won't have any issues 😄
Tried USB Loader GX v3.0-r1281, with Game IOS set to Auto that game boots correctly. I don't know if it's relevant, but in general settings the Loader IOS is set to 249.
Okay. That confirms that it's not a hardware compatibility issue and that WiiFlow is missing something that's causing the issue.
It was a good test to do, since there are some cheap USB flash drives that don't handle multiple IOS reloads correctly.
It was a good test to do, since there are some cheap USB flash drives that don't handle multiple IOS reloads correctly.
Just to be precise, I'm not using a USB drive, but only a SDXC Card.
what is the name of the game so we know what ios it uses.
the only other thing i can think of is for this particular game wiiflow isn't properly reloading to the new cios. when set to 249 it's the same as the loader so it doesn't need to reload. but why does it only happen with specific games?
Now I was trying Donkey Kong: Jet Race (EUR), but other games that return to Home Menu are for example Crash: Mind Over Mutant (EUR), Mario Super Sluggers (USA) and Wario Land: The Shake Dimension (EUR). Always for example, Another Code: R (EUR), Beat the Beat: Rhythm Paradise (EUR), Boom Street (EUR), Mario Sports Mix (EUR) and Pandora's Tower (EUR) boot correctly. These are the games that I tested.
If https://github.com/Fledge68/WiiFlow_Lite/issues/345#issuecomment-1500720825 also doesn't work then it'll rule out libfat as the problem.
I try it, it can boot it.
Could there be multiple causes? Is there anything I can do to help?
I realized now that I misunderstood the OP's issue. I don't have problems to launch WiiFlow Lite v5.5.4 (both final and test versions), my issue is only releated to the booting of games. It would be crucial to know if other users can report that.
I realized now that I misunderstood the OP's issue. I don't have problems to launch WiiFlow Lite v5.5.4 (both final and test versions), my issue is only releated to the booting of games. It would be crucial to know if other users can report that.
Well, I did! My problem was different then yours, I thought you were talking about launch problems
I meant if others report the same problem of mine (like @bibarub did), because it's the game booting one that isn't clear from what it depends, now. The application launch issue seems to be confirmed that it doesn't occur with the test version.
to clarify: @yoyo-real and @swaggio7 says wfl 5.5.4 won't start at all and that it does work when they use the older version supplied by @wiidev . which means theres something wrong with libcustomfat.
@Vendicatorealato has a different issue. wfl 5.5.4 starts but some games won't start , but they work with 5.5.3 and usblgx. his issue seems to be related to when wiiflow has to reload to a new cios (not 249).
@bibarub has a similar issue to @Vendicatorealato but says it only affects games on SD.
@yoyo-real and @swaggio7 can you try this test version please. I updated libcustomfat with wiidev's code and recompiled everything.
https://www.mediafire.com/file/7rcnrfkdm3m8n0u/wflv5.5.4_test1.zip/file
@Fledge68 I tried booting, but I can't. The symptoms don't seem to have changed.
using v5.5.3 go to settings>startup settings. tell me if you have force ios/cios on or off and if sd only is on or off.
using v5.5.3 go to settings>startup settings. tell me if you have force ios/cios on or off and if sd only is on or off.
We could request the wiiflow_lite.ini
in the issue template by default.
using v5.5.3 go to settings>startup settings. tell me if you have force ios/cios on or off and if sd only is on or off.
ok, I checked it.
mount sd only
So, I changed the combination and test boot, but nothing booted.
i know it's been a while but for those of you having issues with v5.5.4 (especially start up issues). please try these 2 tests version.
test 1 - wfl v5.5.4 compiled with older devkitppc r39 and libogc 2.3.1 plus old libcustomfat. https://www.mediafire.com/file/yzwem0na8f4q4xi/wiiflow_v5.5.4_test1.zip/file
test 2 - wfl v5.5.4 compiled with devkitppc r44.2 and libogc 2.4.1 and the newer libcustomfat. https://www.mediafire.com/file/cbdahwi2u8ksa1m/wiiflow_v5.5.4_test2.zip/file
i was just running into this with a newly hacked wii and the only thing that seems to work for launching games is your test 2 + "Force Load cIOS" + "Force cIOS Revision 251" with games on a 128GB SD card.
i tried lots of things but probably not every combination of options so grain of salt etc. but i confirmed Super Mario Galaxy 1 & 2 are working with this setup.
oddly i still have to set IOS to 251 additionally in Mario Kart Wii's settings with this. i had expected the "Force cIOS Revision" option to override game-specific "Auto" selection but it does work with that set.
if you could post a syscheck it would let us know what cios you have installed and their base ios.
as of v5.5.4 "auto" for game settings does not mean it will use the cios wiiflow uses. it means wiiflow will get the ios the game uses and then find the best matched cios for that game.
I followed the wii.guide steps exactly. I was able to install bootmii to boot2 and configured priiloader with some system menu hacks. I don't have physical access to the device anymore since I was only visiting.
I've just got a new Sandisk Ultra 256gb SD card and can say that both v5.5.4 and v5.5.3 works fine with it. Only Just Dance modded games seem to have issues playing on v5.5.4 it seems for myself. If your having issues with your SD card make sure its not a fake one by using the h2testw SD card test program. I also used BOOTICE to format to FAT32 with 32kb clusters.
@MadMax4Q2 Can you tell what games did you tested? In a previous comment I said that certain games boot correctly with IOS set to Auto, but others don't.
@MadMax4Q2 Can you tell what games did you tested? In a previous comment I said that certain games boot correctly with IOS set to Auto, but others don't.
Sure, some games I've tried so far and work are:
WiiWare: World Of Goo Bonsai Barber Castlevania The Adventure ReBirth Contra ReBirth Tales of Monkey Island Chapter 1
Wii: Sam & Max - Season One (USA) (En,Fr,Es) TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS [STKE08] Wii Party [SUPE01] Wario Land Shake It! [RWLE01] Zengeki no Reginleiv [RZNJ01] (English Translation Patched) Wario Land Shake It! [RWLE01] Dragon Ball Z Budokai Tenkaichi 3 [RDSPAF] James Bond - Golden Eye [SJBE52] RESIDENT EVIL THE DARKSIDE CHRONICLES [SBDP08]
and all Just Dance games except the modded ones as they have issues on v5.5.4 but work fine on v5.5.3.
Just wanted to chime in, I am having the same problem as @Vendicatorealato, @bibarub and @epicdoodleboy2
Updating to 5.5.4 caused certain Wii and Virtual Console games to fail to load and crash back to either the system menu or WFL (depending on priiloader settings). I have tried with both an upgrade and a clean install, on two different SD cards. (No USB drives.)
Going to each game and individually setting it to force IOS 249 seems to get the games to launch, but it’s a pretty annoying workaround when the previous behavior seemed to work fine? Any chance the new auto-cIOS could be rolled back for the time being?
(I would just revert to an older release but I also really want to use the new Rhapsodii Shima 4:3 theme, which apparently requires 5.5.4 to work correctly.)
Found another report of the same “fails to load games from SD” here: https://github.com/Fledge68/WiiFlow_Lite/issues/196#issuecomment-1620851557
Same issue: some (plenty) games do not boot with big SD Card (Samsung 512 Evo Plus, purchased at Amazon, sold by Amazon, most probably legit). They go to WiiFlow animated logo ▸ black screen ▸ WiiFlow animated logo ▸ WiiFlow top menu.
Games that do not boot with WiiFlow 5.5.4 if force IOS set to Auto:
The bunch I tried with force IOS set to 249 did boot. I tried more than the following but these are the ones I remember:
Games that boot normally with WiiFlow 5.5.4 and force IOS set to Auto:
This is my sysCheck, for the sake of completeness: http://syscheck.rc24.xyz/view.php?id=jraYWrSo
Same issue: some (plenty) games do not boot with big SD Card (Samsung 512 Evo Plus, purchased at Amazon, sold by Amazon, most probably legit). They go to WiiFlow animated logo ▸ black screen ▸ WiiFlow animated logo ▸ WiiFlow top menu.
Games that do not boot with WiiFlow 5.5.4 if force IOS set to Auto:
* Animal Crossing Let's Go to the City [RUUP01] * Battalion Wars 2 [RBWP01] * Eledees [RELPA4] * Endless Ocean [RFBP01] * Family Ski & Snowboard [RYKPAF] * Fire Emblem Radiant Dawn [RFEP01] * Geometry Wars Galaxies [RGLP7D] * Ghost Squad [RGSP8P] * Kororinpa [RCPP18] * Link's Crossbow Training [RZPP01] * Little King's Story [RO3P99] * Mario Party 8 [RM8P01] * Mario Power Tennis [RMAP01] * Mario Strikers Charged Football [R4QP01] * Mario Super Sluggers [RMBE01] * Opoona [RPOPC8] * Pikmin [R9IP01] * Pikmin 2 [R92P01] * Pro Evolution Soccer 2008 [RWEPA4] * Resident Evil 4 Wii Edition [RB4P08] * Resident Evil Archives Resident Evil [RE4P08] * Super Mario Galaxy [RMGP01] * Super Paper Mario [R8PP01] * Super Smash Bros. Brawl [RSBP01] * Tales of Symphonia Dawn of the New World [RT4PAF] * The House of the Dead 2 & 3 Return [RHDP8P] * The House of the Dead Overkill [RHOP8P] * The Legend of Zelda Skyward Sword [SOUP01] * Trauma Center New Blood [RK2P01] * Trauma Center Second Opinion [RKDP01] * Wario Land The Shake Dimension [RWLP01] * WarioWare Smooth Moves [RODP01] * Wii Fit [RFNP01] * Wii Music [R64P01]
The bunch I tried with force IOS set to 249 did boot. I tried more than the following but these are the ones I remember:
* Animal Crossing Let's Go to the City [RUUP01] * Mario Strikers Charged Football [R4QP01]
Games that boot normally with WiiFlow 5.5.4 and force IOS set to Auto:
* Beat the Beat Rhythm Paradise [SOMP01] * Bit.Trip Complete [SVTP99] * Dead Space Extraction [RZJP69] * Disney Epic Mickey [SEMX4Q] * Dokapon Kingdom [R2DPJW] * Donkey Kong Country Returns [SF8P01] * EA Sports Active [R43P69] * Endless Ocean 2 Aventuras Bajo el Mar [R4EP01] * Gunblade NY & LA Machineguns Arcade Hits Pack [SQDP8P] * Harvest Moon Animal Parade [RBIP99] * Just Dance 4 [SJXP41] * Kirby's Adventure Wii [SUKP01] (goes to black on cut scenes though) * MadWorld [RZZP8P] * Mario Kart Wii [RMCP01] * Mario Party 9 [SSQP01] * Mario Sports Mix [RMKP01] * Metroid Other M [R3OP01] * Metroid Prime Trilogy [R3MP01] * Monster Hunter Tri [RMHP08] * Muramasa The Demon Blade [RSFP99] * NBA Jam [SNJP69] * New Super Mario Bros. Wii [SMNP01] * No More Heroes 2 Desperate Struggle [RUYP99] * Pandora's Tower [SX3P01] * Project Zero 2 Wii Edition [SL2P01] * Punch-Out!! [R7PP01] * Retro City Rampage DX [SEUPEY] * Rodea the Sky Soldier [SROPNS] * Sakura Wars So Long, My Love [SAKPNS] * Shakedown Hawaii [SEVPEY] * Sin and Punishment Successor of the Skies [R2VP01] * Super Mario Galaxy 2 [SB4P01] * Tatsunoko vs. Capcom Ultimate All-Stars [STKP08] * Tetris Party Deluxe [STEPTR] * The Last Story [SLSP01] * The Legend of Zelda Twilight Princess [RZDP01] * Trauma Team [SK3EEB] * Wii Fit Plus [RFPP01] * Wii Party [SUPP01] * Wii Play Motion [SC8P01] * Wii Sports Resort [RZTP01] * Xenoblade Chronicles [SX4P01]
Hmm 🤔 These worked fine for me without changing there auto default settings on 5.5.4
Hmm 🤔 These worked fine for me without changing there auto default settings on 5.5.4
- The House of the Dead 2 & 3 Return [RHDP8P]
- The House of the Dead Overkill [RHOP8P]
- Link's Crossbow Training [RZPP01]
- Ghost Squad [RGSP8P]
Just doubled checked and no, those do not boot for me on 5.5.4 with IOS set to Auto.
You have my syscheck above. Maybe you have a different set of installed IOS? Mine were installed with the ModMii 7.0.2 a couple of weeks ago.
I'm also experiencing this issue with a newly modded Wii and 5.5.4. I have a Samsung evo 256 GB formatted fat32 with 32k. No games I have tried will boot. All Wii games once launched show the Wii flow loading screen, then a sudden flash back to the Wii flow title info screen, then black screen crash back to Wii flow.
I followed the Wii hacks guide with the letter bomb exploit using Mod mii. I installed CIOSs from d2x v11 beta 1 installer following the guide on Wii hacks.
Everything works fine if I install the same games to a usb HDD and change wiiflow settings to use usb hdd.
Games are installed with Wii backup manager.
Just to confirm, I downgraded to 5.5.3 with the same setup listed above and it works fine with every game I've tested.
yes i have the same problem, i just use 5.5.4, any wii game cant run, black and auto boot wfl,
Describe the bug I using 256GB SD card with fat32 format. Try boot v5.5.4 from this, but didn't it. So, try boot from 4GB SD card, was possible.
To Reproduce Steps to reproduce the behavior:
What version of WiiFlow Lite v5.5.4
On Wii or Wii U vWii Wii
Screenshots nothing
Additional context