2024-07-05 14:35:43.252 INFO Scripting (Main): event:type=score,initiatorPilotName=M48 Chaparral,t=30813.774,linked_event_id=10707,initiator_unit_type=M48 Chaparral,event_id=10708,initiator_object_id=16926209,amount=50,comment=air,initiator_coalition=2,initiator_ws_type1=2,initiatorMissionID=2072,
2024-07-05 14:35:43.252 ERROR SCRIPTING (Main): Mission script error: [string "C:\Users\root\AppData\Local\Temp\DCS.testing\/~mis00007660.lua"]:13094: Object doesn't exist
stack traceback:
[C]: ?
[C]: in function 'getTypeName'
[string "C:\Users\root\AppData\Local\Temp\DCS.testing\/~mis00007660.lua"]:13094: in function 'onEvent'
[string "Scripts/World/EventHandlers.lua"]:13: in function <[string "Scripts/World/EventHandlers.lua"]:11>
2024-07-05 14:35:43.253 INFO SCRIPTING (Main): 206199(185686)/I: FLIGHTGROUP150328.onafterElementDead((FLIGHTGROUP 1st Egyptian Air Superiority Squadron_AID-1095 | Element dead 1st Egyptian Air Superiority Squadron_AID-1095-01 at t=30813.774))
The theory is that these are weapons or shells and they are changing in their lifespan to some other object a bit like what a tank cooks off from a unit into a static, in order to save resources.
It was Lurcher from 4YA that offered some of this and its mostly conjecture but rmeoving it would help keep logs cleaner.
Excerpt example:
The theory is that these are weapons or shells and they are changing in their lifespan to some other object a bit like what a tank cooks off from a unit into a static, in order to save resources.
It was Lurcher from 4YA that offered some of this and its mostly conjecture but rmeoving it would help keep logs cleaner.