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I run the asset packer and it successfully converts the png files into .bmx. The animations work perfectly but for some reason it never uses the passport files just the default dolphin ones. Im sure my file structure is correct but just in case...
Reproduction
I used the method described in the XFW github page on assets (assets_packer.py).
Describe the bug.
I run the asset packer and it successfully converts the png files into .bmx. The animations work perfectly but for some reason it never uses the passport files just the default dolphin ones. Im sure my file structure is correct but just in case...
Reproduction
I used the method described in the XFW github page on assets (assets_packer.py).
Target
No response
Logs
No response
Anything else?
No response