FlixelCommunity / flixel

Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last couple years, including Gravity Hook, Fathom and Canabalt, its primary function is to provide some useful base classes that you can extend to make your own game objects.
http://flixelcommunity.org/
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No need to fill a camera twice if not blending alpha #143

Closed moly closed 11 years ago

moly commented 11 years ago

Fixed https://github.com/FlixelCommunity/flixel/issues/106