Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last couple years, including Gravity Hook, Fathom and Canabalt, its primary function is to provide some useful base classes that you can extend to make your own game objects.
Pull request https://github.com/FlixelCommunity/flixel/pull/119 fixed issue #50, but it introduced a new bug related to the camera bounds. This commit reverts all changes made by pull request 119, fixing the introduced FlxCamera problems.
Pull request https://github.com/FlixelCommunity/flixel/pull/119 fixed issue #50, but it introduced a new bug related to the camera bounds. This commit reverts all changes made by pull request 119, fixing the introduced FlxCamera problems.