FlixelCommunity / flixel

Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last couple years, including Gravity Hook, Fathom and Canabalt, its primary function is to provide some useful base classes that you can extend to make your own game objects.
http://flixelcommunity.org/
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Fix issue 206 #215

Closed Dovyski closed 10 years ago

Dovyski commented 10 years ago

The interactive debug plugin is usable. Even though some code comments and docs are missing, I created this pull request to receive some feedback about the code and the plugin usability. I want to write some more docs before this gets merged.

If you are going to test it, here's a mini howto:

I've made a few tests using the game Mode, by Adam.

I don't know why, but the commit log shows more commits than I added myself. There are commits by @IQAndreas, for instance that's because I created a pull request against master. I will change that before merging.

Fix: https://github.com/FlixelCommunity/flixel/issues/206

IQAndreas commented 10 years ago

Dovyski wants to merge 53 commits into FlixelCommunity:master from Dovyski:fix-issue-206

I don't think you can change the target branch after having created the pull request (at least, I can't find any buttons or drop boxes anywhere that you can change it).

But it's no problem; let me know when the code is finished, tested, and ready to be merged, and I will do it manually via command-line.

It feels good coding again, even if it's just tiny things like cleaning up git commits. :smiley:

Dovyski commented 10 years ago

But it's no problem; let me know when the code is finished, tested, and ready to be merged, and I will do it manually via command-line.

Don't worry! I've caused too much trouble already. I will close this pull request and open a new one (targeting the right branch this time), I think it will be better. Thanks anyway!

It feels good coding again, even if it's just tiny things like cleaning up git commits. :smiley:

Awesome! :D