FlixelCommunity / flixel

Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last couple years, including Gravity Hook, Fathom and Canabalt, its primary function is to provide some useful base classes that you can extend to make your own game objects.
http://flixelcommunity.org/
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Bump version 2.58 to 3.0 #221

Closed Dovyski closed 9 years ago

Dovyski commented 9 years ago

When we released v2.56, it was ok to keep 2 as the major version number, since the API was identical to the previous one. A handful of bugfixes were made, but things remained retro-compatible.

That's not the case with v2.58 anymore. As our feature planning table shows, several changes have been made to the API: classes were moved, method signatures were changed, new (complex) features were added, etc.

I think we should bump Flixel Community version to 3.0. This simple change will make it clear to any developer that things have changed significantly. Sticking with 2.5x will cause confusion and frustration for developers.

IQAndreas commented 9 years ago

This simple change will make it clear to any developer that things have changed significantly.

Excellent idea! I agree wholeheartedly.

Dovyski commented 9 years ago

Great! I will edit all milestones and our planning table.