Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last couple years, including Gravity Hook, Fathom and Canabalt, its primary function is to provide some useful base classes that you can extend to make your own game objects.
Fix several issues with the new GPU render, including a black screen (no rendering), problems with
FlxSprite#color
,FlxG.flash()
andFlxG.fade()
.The GPU render now requires Genome2D 1.0.279 or above.