We would need to set up simulations in which an initially very large and unbroken square floe is broken up into smaller floes by applying a stress or a displacement on the side of the floe (e.g., a uniaxial compression) or by calculating the resulting vertical displacement of the floe resulting from the balance between gravity and buoyancy set up by a wave field.
To achieve that, we need to admit non-straight fractures and allow the junction of non-straight fractures to create individual floes.
No boundary condition on the floe is needed (as in colliding): the calculation of the energy budget (elastic vs fracturing) should be enough, as in the examples ran by Dimitri.
From @vdansereau :
We would need to set up simulations in which an initially very large and unbroken square floe is broken up into smaller floes by applying a stress or a displacement on the side of the floe (e.g., a uniaxial compression) or by calculating the resulting vertical displacement of the floe resulting from the balance between gravity and buoyancy set up by a wave field.
To achieve that, we need to admit non-straight fractures and allow the junction of non-straight fractures to create individual floes. No boundary condition on the floe is needed (as in colliding): the calculation of the energy budget (elastic vs fracturing) should be enough, as in the examples ran by Dimitri.