FloeDynHub / FloeDyn

FloeDyn codebase
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Fragmentation simulations #3

Open QuentinJouet opened 7 months ago

QuentinJouet commented 7 months ago

From @vdansereau :

We would need to set up simulations in which an initially very large and unbroken square floe is broken up into smaller floes by applying a stress or a displacement on the side of the floe (e.g., a uniaxial compression) or by calculating the resulting vertical displacement of the floe resulting from the balance between gravity and buoyancy set up by a wave field.

To achieve that, we need to admit non-straight fractures and allow the junction of non-straight fractures to create individual floes. No boundary condition on the floe is needed (as in colliding): the calculation of the energy budget (elastic vs fracturing) should be enough, as in the examples ran by Dimitri.