Currently we use a different set of disaster probabilities even tough we have already the basic disaster threat calculations in geoDisasters, which takes in account proximity to fault lines, volcanoes, big rivers etc.
Also, getDisasterFunc() should be refactored to use the fitness functions in the same file, and return their respective propabilities so we can use them when we tick cities (or regions)
Currently we use a different set of disaster probabilities even tough we have already the basic disaster threat calculations in geoDisasters, which takes in account proximity to fault lines, volcanoes, big rivers etc.