FlooflesDev / LCSeedPicker

A Lethal Company mod that allows players to set the seed of the moon
MIT License
4 stars 0 forks source link

Won't load the seed I input #10

Closed haroelim closed 6 months ago

haroelim commented 6 months ago

Hello, when I input a seed, the game still ends up generating a new seed instead of loading the seed I inputted

FlooflesDev commented 6 months ago

I can look at this later today, I thought this worked when I tested it but I might be wrong.

Could you please send me a list of mods that you are using? It is very likely that another mod is overwriting the seed that you set

haroelim commented 6 months ago

Sure

BepInEx-BepInExPack-5.4.2100 RugbugRedfern-Skinwalkers-4.0.1 CapyCat-Solos_Ring_Compass-1.0.3 AlexCodesGames-AdditionalSuits-2.0.0 x753-More_Suits-1.4.1 Verity-TooManySuits-1.0.5 x753-Mimics-2.3.2 anormaltwig-LateCompany-1.0.10 notnotnotswipez-MoreCompany-1.7.6 tinyhoot-ShipLoot-1.0.0 thomas-AlwaysShowClock-1.0.0 TheFluff-FairAI-1.3.2 Rune580-LethalCompany_InputUtils-0.6.1 Renegades-FlashlightToggle-1.5.0 Renegades-WalkieUse-1.5.0 2018-LC_API-3.4.5 EliteMasterEric-Coroner-1.5.3 CapyCat-Solos_Bodycams-1.0.5 MoreLethal-Pinger-3.2.0 boxofbiscuits97-QuotaRollover-2.3.0 Bobbie-MetalRecharging-1.0.0 Coomfy-CoomfyDungeon-1.0.12 amnsoft-EmployeeAssignments-1.1.0 Evaisa-HookGenPatcher-0.0.5 Evaisa-LethalLib-0.14.0 MegaPiggy-BuyableShotgun-1.0.4 MegaPiggy-BuyableShotgunShells-1.0.5 matsuura-HealthMetrics-1.0.2 Toskan4134-LethalRegeneration-1.2.0 Stoneman-LethalProgression-1.3.2 JunLethalCompany-GamblingMachineAtTheCompany-1.3.5 MikeMediaStudios-MikesTweaks-2.0.2 MoonJuice-BuyRateSettings-1.3.1 Sligili-HDLethalCompany-1.5.6 akechii-DiscountAlert-2.3.0 Ozone-Runtime_Netcode_Patcher-0.2.5 AlexCodesGames-AdditionalContentFramework-1.0.3 HomelessGinger-MaskedEnemyOverhaul-3.1.1 ATK-LaterNights-0.9.1 Ozone-BepInUtils-1.2.1 Ozone-Glow_Steps-1.1.2 Pooble-LCBetterSaves-1.7.3 CTMods-KarmaForBeingAnnoying-1.1.0 zerouni-CustomRadio-0.1.1 rafl-CustomBoomboxMusicFixed-1.0.2 Mom_Llama-Lethal_Company_Enhancer-0.1.10 sunnobunno-YippeeMod-1.2.3 Azim-HoarderBud-1.0.10 blink9803-AutoFlyToCompany-1.0.1 darksnakex-NoCorpseHigherQuota-2.5.0 IntegrityChaos-Diversity-1.1.10 Suskitech-AlwaysHearActiveWalkies-1.4.4 FlipMods-TooManyEmotes-1.8.3 AllToasters-SpectateEnemies-2.2.1 Blorb-WeatherMultipliers-1.1.0 Sv_Matt-HideModList-1.0.1 PortableNavi-BetterInverseTeleporter-1.0.2 no00ob-LCSoundTool-1.5.0 Clementinise-CustomSounds-2.3.2 SkrimpGang-AAAAAGHH-1.0.1 darmuh-ghostCodes-1.5.1 F4ilS4fe-MaskTheDead-1.0.5 Dev1A3-ScannableCodes-1.0.2 ButteryStancakes-AccurateStaminaDisplay-1.1.2 OE_Tweaks-Possessed_Masks-2.0.2 extraes-LethalLoudnessMeter-1.0.2 ZG-ScalingStartCredits-1.0.6 Electric131-IsThisTheWayICame-1.1.4 SoraYuki-ShowAmmoCount-1.1.0 MaxWasUnavailable-MoonOfTheDay-1.0.4 Sligili-More_Emotes-1.3.3 Rattenbonkers-Teleporter_Cooldown_Reset-1.0.1 TwinDimensionalProductions-CoilHeadStare-1.0.3 FlipMods-ObjectVolumeController-1.0.4 eXish-Batteries-1.0.4 AgentRev-ShootableMouthDogs-1.0.1 CyanBlob-Motion_Tracker-1.0.0 ScruffyRules-BatteryText-1.0.0 CTMods-ChatCommands-1.1.7 FlooflesDEV-LCSeedPicker-1.2.1

haroelim commented 6 months ago

I could try it on a very basic modpack (just the seedpicker installed) to see if that changes anything, too

Edit: I tried the mod by itself, and it did load the random seed I typed. I have suspicions of which mods might be messing with your mod, I'll report back if I find out

haroelim commented 6 months ago

I have found the conflicting mod: it is MaxWasUnavailable-MoonOfTheDay-1.0.4

When that mod is disabled in my modpack, that seedpicker works as intended. When it is enabled, the seedpicker is ignored

MaxWasUnavailable commented 6 months ago

Crossposting from the issue on my end:

https://github.com/MaxWasUnavailable/MoonOfTheDay/issues/3#issuecomment-1927527876

Should be an easy fix if you set your patch priority to run last @FlooflesDev

FlooflesDev commented 6 months ago

Crossposting from the issue on my end:

MaxWasUnavailable/MoonOfTheDay#3 (comment)

Should be an easy fix if you set your patch priority to run last @FlooflesDev

I was hoping that Harmony had a function like that, but I had some trouble finding it until now. Thanks for the help and for letting me loosely copy your mod :) (extremely new to Unity modding). I fixed the issue in v1.2.2 of the mod.